Weapons[]
Name | Trait | Rarity | Description |
---|---|---|---|
Ezekiel's Sword | Strong | **** | +25% Atk, +15 Crit and +10% Def |
Contaminated Lucille | Strong | **** | +25% Atk, +25 Crit |
Lucille | Strong | **** | +30 Crit and +20% Def |
Brush Axe | Strong | *** | A large bonus to AP when attacking |
Cane | Strong | *** | +20% Atk and a medium bonus to AP when Attacking |
Fuel Depot Pipe | Strong | *** | +10% Atk and +20% Def |
Pitchfork | Strong | *** | A Large bonus to AP when taking damage |
Pool Cue | Strong | *** | +15% Atk, +10 Crit and +5% Def |
Sledgehammer | Strong | *** | +20 Crit and +10% Def |
Worn Down Katana | Strong | *** | +20% Atk and +10% Def |
Metal Rod | Strong | ** | +15% Atk and +10 Crit |
Rebar Rod | Strong | ** | A medium bonus to AP when attacking |
Shovel | Strong | ** | +20 Crit |
Spiked Club | Strong | ** | +20% Atk |
Club | Strong | * | A small bonus to AP when Attacking |
Long Pipe | Strong | * | +10% Atk |
Poker | Strong | * | +10 Crit |
Tree Branch | Strong | * | A small bonus to AP when taking damage |
Jesus' Blade | Fast | **** | +30% Atk and a Large bonus to AP when attacking |
Ice Climbing Pick | Fast | **** | +20% Atk and +30% Def |
Bowie Knife | Fast | **** | +25% Atk, +15 Crit and +10% Def |
Tactical Knife | Fast | **** | +30% Atk and +20% Def |
Cultist Knife | Fast | *** | A large bonus to AP when Attacking |
Fuel Depot Wrench | Fast | *** | +10% Atk, +15 Crit and +5% Def |
Hatchet | Fast | *** | +15% Atk, +10 Crit and +5% Def |
Ice Pick | Fast | *** | -20 Crit and a medium bonus to AP when taking damage |
Margaret's Knife | Fast | *** | +20% Atk and +15 Crit |
Meat Cleaver | Fast | *** | +20% Def and a medium bonus to AP when taking damage |
Sturdy Club | Fast | *** | +20% Atk and a medium bonus to AP when taking damage |
Tyreese's Hammer | Fast | *** | +20 Crit and +10% Atk |
Butterfly Knife | Fast | ** | +10% Atk and +15 Crit |
Crowbar | Fast | ** | +20% Atk |
Lead Pipe | Fast | ** | +10 Crit and +15% Def |
Pocket Knife | Fast | ** | +15% Atk and +15 Crit |
Screwdriver | Fast | ** | +15 Crit and a small bonus to AP when Attacking |
Tire Iron | Fast | ** | +15% Atk and a small bonus to AP when attacking |
Bone Saw | Fast | * | +10% Def |
Hammer | Fast | * | +10 Crit |
Monkey Wrench | Fast | * | A small Bonus to AP when taking damage |
Prison Shank | Fast | * | +10% Atk |
Wrench | Fast | * | +10 Crit |
Camoflauged Rifle | Tough | **** | +25% Atk, +15 Crit and +10% Def |
Multi-Round Shotgun | Tough | **** | +15% Atk, +25 Crit and +10% Def |
Assault Rifle | Tough | *** | +20 Crit and +10% Def |
Barker's Rifle | Tough | *** | +10 Crit and +20% Def |
Camoflauged Shotgun | Tough | *** | +20% Atk and a medium bonus to AP when Attacking |
Heavy Machine Gun | Tough | *** | A large bonus to AP when attacking |
Lilly's Shotgun | Tough | *** | +10% Atk, +10 Crit and +10% Def |
M16 Machine Gun | Tough | *** | +20% Atk and +10% Def |
Sentry's Rifle | Tough | *** | +15 Crit and +10% Atk |
Sniper Rifle | Tough | *** | +15% Atk, +10 Crit and +5% Def |
Tactical Shotgun | Tough | *** | +10% Atk, +15 Crit and +5% Def |
Bolt Action Rifle | Tough | ** | +20% Atk |
Light Sniper | Tough | ** | +20 Crit |
MP5 | Tough | ** | A medium bonus to AP when attacking |
Machine Gun | Tough | ** | +10% Atk and +15 Crit |
SXS Shotgun | Tough | ** | +15% Atk and +10 Crit |
Sawed-Off Shotgun | Tough | ** | +15% Atk and a small bonus to AP when attacking |
AK-47 | Tough | * | +10 Crit |
Hunting Rifle | Tough | * | +7% Atk and +7 Crit |
Hunting Shotgun | Tough | * | A small bonus to AP when attacking |
Pump-Action Shotgun | Tough | * | +7 Crit and +7% Def |
Standard Machine Gun | Tough | * | +10% Def |
Standard Rifle | Tough | * | +10% Atk |
Standard Shotgun | Tough | * | +7% Atk and +7% Def |
Spec Ops SMG | Alert | **** | +30% Crit and a large bonus to AP when attacking |
Desert Eagle | Alert | **** | +20% Atk and +30% Def |
Assault Pistol | Alert | **** | +25% Atk and +25% Def |
Revolver | Alert | **** | +30% Atk and +20% Def |
Army Pistol | Alert | **** | +30% Crit and +20% Def |
Army SMG | Alert | *** | A large bonus to AP when taking damage |
Camo Pistol | Alert | *** | +20 Crit and a medium bonus to AP when attacking |
Governor's Revolver | Alert | *** | +15 Crit and a large bonus to AP when Attacking |
Magnum Revolver | Alert | *** | +20 Crit and +10% Def |
Mitchell's SMG | Alert | *** | +15% Atk and +15% Def |
Sandy's Magnum | Alert | *** | +15 Crit and a large bonus to AP when taking damage |
Uzi | Alert | *** | +15% Atk, +10 Crit and +5% Def |
Jim's Revolver | Alert | ** | +15 Crit |
Scoped Pistol | Alert | ** | A medium bonus to AP when taking damage |
Scoped Revolver | Alert | ** | +15% Atk and a small bonus to AP when taking damage |
Six Shooter | Alert | ** | +20% Atk |
357 Revolver | Alert | * | +10% Atk |
9mm Pistol | Alert | * | +10 Crit |
Police Revolver | Alert | * | A small bonus to AP when Attacking |
Semi Auto Pistol | Alert | * | +10 Crit |
Elite Weapons (Recruits & Rewards)[]
Name | Trait | Rarity | Description |
---|---|---|---|
Scoped Assault Rifle | Tough | **** | +25% Atk, +15 Crit and +10% Def |
Camoflauged Rifle | Tough | **** | +30 Crit +20% Def |
Multi-Round Shotgun | Tough | **** | +15% Atk, +25 Crit and +10% Def |
Military Shotgun | Tough | **** | +30% Atk and a large bonus to AP when attacking |
Andrea's Rifle | Tough | **** | 30% Atk and +20% Def |
Michonne's Katana | Strong | **** | 30% Atk and +20% Def |
Kukri | Fast | **** | +30% Crit and +20% Def |
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All items (14)