This is a list of recruitable characters for your team. Trainers are not included in this list.
Characters[]
Alert (Red)[]
Name | Rating | Persona | Leader Skill | Adrenaline Rush | Specialist Skill | |
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Abraham "Something to Fear" | ★★★★★ | Soldier | None | Line of Pain: Deal 325% Damage to a line of enemies. All teammates get +40% attack for one turn. | Collateral Damage: When this character performs a Critical Attack on an enemy, they will deal splash damage to up to two adjacent enemies. | |
Abraham "Something to Fear #2" | ★★★★★ | Soldier | None | Vicious Volley: Deal 550% Damage. 200 Damage bleeding, and taunt for 2 turns to one enemy. This character gets -25% Defense and regains up to 25% of their max HP for 2 turns. | Decapitate: When this character lands the killing blow on an enemy, that enemy can not be revived. | |
Abraham "Something to Fear #2" (Non Playable Character) | ★★★★★ | Soldier | All Alert teammates get +30% HP and a very large bonus to AP when taking damage | Vicious Volley:
Deal 250% damage and 325 damage bleeding for 2 turns to up to 3 enemies |
Command:
While this character is defending, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn | |
Alicia | ★★★★★ | Hunter | All teammates get +30% Attack against Alert characters. You get a medium bonus to item drop chance. | Frontline Support:
Deal 300% Damage to up to 2 enemies. Fully heal one teammate. |
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Amy | ★★★★ | Citizen | All Ranged teammates get a medium bonus to AP when taking damage. You also get a small bonus to item drop rates. | Headshot: Deals critical hit damage to one enemy. |
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Andrea | ★★★★★ | Rebel | All teammates get +45% Attack against Melee characters | Stunning Shot: Deal 400% Damage and stun for 2 turns to one enemy. | ||
Bruce | ★★★★★ | Soldier | None | Targeted Attack: Deal 325% Damage and -45% Defense for 2 turns to two enemies. | Neutralize: When this character attacks an enemy (does not work when attacking with AR) that has 90% or more adrenaline, the enemy will be , impaired for 1 turn. | |
Cain | ★★★★★ | Soldier | None | Marked For Murder: Deal 300% Damage to one enemy and all enemies adjacent. All teammates regain up to 35% of their max HP and recover from Attack and Defense penalties | Life Steal: When this character kills an enemy character, they will regain 20% of their max HP. | |
Carl "What Comes After" | ★★★★★ | Rebel | All alert teammates get +30% Defense and +24 Crit. | Callous shots: Deal 225% damage to up to 3 enemies. One team member regains 50% of their max HP. | ||
Carl "Survival Road" | ★★★★ | Hunter | Confident Shooting:
Deal 300% Damage to one enemy and all enemies adjacent to it all teammates get +45% for 2 turns |
Retribution:
When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP. | ||
Caroline | ★★★★★ | Soldier | None | Disaster Response: Fully heal up to three teammates. All teammates recover from Attack penalties, Defense penalties and bleeding. | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. | |
Chad | ★★★★ | Rebel | None | Replenishing Attack: Deal 300% Damage to a line of enemies. Three teammates regain 50% of their max HP | Command: When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. | |
Clifton | ★ | Citizen | None | Panicked Unload: Deals 200% damage to one enemy. |
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Connor "All Out War" | ★★★★ | Soldier | None | Upping the Odds:
Deal 325% Damage to one enemy. All teammates get +35 Crit for 3 turns. |
Life Steal:
When this character kills an enemy character, they will regain 20% of their max health. | |
Dale "Days Gone Bye" |
★★★ | Peacekeeper | All Ranged teammates get +20% Attack | Help When Needed: All teammates regain 60% of their max HP and recover from Attack penalties and Defense penalties. |
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Dale "Made to Suffer" |
★★★ | Peacekeeper | All teammates get +15% Attack and +15% Defense against Ranged characters | Experienced Support: All teammates regain 50% of their Max HP and recover from Attack penalties, Defense penalties, and Impair. |
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Danny | ★ | Citizen | None | Calm Shot: Deals 200% damage to one enemy. |
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David "Ties That Bind" | ★★★★★ | Soldier | None | Staggering Burst: Deal 300% Damage and Stun for 2 turns to a line of enemies. | Evasion: Whenever this character takes damage from an attack or rush, they will reduce the amount based on their current AP. | |
Denise "All out war" | ★★★★ | Peacekeeper | Bedside Manner: All teammates regain up to 30% of their max HP. All teammates get +30% attack and +30% defense for 2 turns. | Guardian: When this character performs a critical attack on an enemy, they will apply a protective shield around an ally with the lowest HP. The shield will remain active until it negates 1 incoming attack or damaging rush against that ally. | ||
Diane | ★★ | Soldier | None | Cover Fire: Deals 30% damage and -20% Attack for 3 turns to a group of enemies. |
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Donny | ★★★★★ | Hunter | All Alert teammates get +45% HP | Setting an Example: Deal 350% Damage to one Enemy. All teammates get +25 Crit for 3 turns. | ||
Dwight Call To Arms | ★★★★★ | Soldier | None | Confident Shot: Deal 325% Damage to up to 2 enemies. Revive up to 2 teammates with 30% of their max HP. | Retribution:
When this character is defeated When this Character is Defeated, all of the Character's Surviving teammates will immediately receive 25% of their max AP. |
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Eric "March To War" | ★★★★ | Citizen | All ranged teammates get a medium bonus to AP when attacking and taking damage | Heal Up: All teammates regain 40% of their max Hp. | ||
Erin | ★★★★★ | Hunter | All teammates get +30% defense against range characters and +30% attack against melee characters | Charging Shot:
Deal 350% Damage and stun for 1 turn to 2 enemies all teammates regain up to 20% of their max HP for 3 turns |
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Estella | ★★★★ | Peacekeeper | None | Ballistic Trauma: Deal 325% Damage to one enemy and all enemies adjacent to it. | Human Shield :
While this character is defending, all attacks from human enemies may only target them. (Swipe right on character icon to defend). | |
Ethel | ★ | Soldier | None | Panicked Unload: Deals 200% damage to one enemy. |
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Eugene "A New Beginning" |
★★★★ | Peacekeeper | All teammates get +15% HP and +20% Attack against Melee characters. | Custom Munitions: All teammates get +30% Attack and +15 Crit for 3 turns. |
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Eugene "No Turning Back" | ★★★★★ | Peacekeeper | Cures What you Ails Ya:
Deal 450% damage to one enemy and all Teammates recover from all penalties |
Execution:
When this character attacks an enemy that has 20% HP or less the enemy will be immediately defeated | ||
Garrett "Into the Breach" | ★★★★★ | Soldier | None | Recovery Time: All teammates regain 75% of their max HP and recover from Attack penalties, Defense penalties and bleeding. | Human Shield: While this character is defending, all attacks from human enemies may only target them. (Swipe right on character icon to defend) | |
Georges | ★★ | Leader | None | Headshot: Deals critical hit damage to one enemy. |
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Gerald | ★ | Citizen | None | Panicked Unload: Deals 200% damage to one enemy. |
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Glenn "Safety Behind Bars" |
★★★★★ | Soldier | All alert teammates get +45% Attack. | Take Aim: All teammates get +40% Attack and +20 Crit for 6 turns. | ||
Glenn "Something to Fear" | ★★★★★ | Citizen | All Ranged Teammates get +30% attack and a very large bonus to AP when attacking | Return Fire:
Deal 300% damage and -50% defense for 3 turns to up to 3 enemies up to 3 teammates regain up to 35% of their max HP |
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Gloria | ★★★ | Citizen | All teammates get +20% Attack against Melee characters. | Suppressive Volley: Deals 25% damage and -25% Defense for 3 turns to a group of enemies. |
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Gregory "A Larger World" | ★★★★★ | Leader | None | Traitor's Attack: Deal 225% Damage to up to 4 enemies. | Tenacity: If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. | |
Heath "A New Beginning" | ★★★★★ | Peacekeeper | All alert teammates get +45% HP. | Crucial Shot: Deal 400% to one enemy. All teammates get +20% attack for 3 turns. | ||
Heath "Life Among Them" | ★★★ | Peacekeeper | All teammates get +8 Crit. You get a slight bonus to item drop rates. | Swifts Moves: All teammates get +35% Defense for 4 turns. |
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Heather | ★★★★ | Citizen | All Alert Teammates get +20% health and+20% defense | Duel Aid:
Impair up to 2 enemies for 2 turns up to 2 teammates regain 40% of their max HP |
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Kelly | ★★★★ | Leader | All Alert teammates get +36 Crit. | Sudden Bleed: Deal 200 damage bleeding and -40% attack for 3 turns to up to three enemies. | ||
Kenny | ★★★★★ | Hunter | All teammates get +45 Attack against melee characters. | Confusing Fire: Deal 500% damage and Confuse to 1 enemy for 2 turns. One teammate gains +40% AP | None | |
Konrad | ★★★★★ | Soldier | Defensive Shot:
Deal 425% Damage to a line of enemies this character gets +75% defense for 3 turns |
Human Shield:
While this character is defending, all attacks from human enemies may only target them. (Swipe right on character icon to defend). | ||
Luke "A New Beginning" | ★★★★ | Citizen | None | Bolstering Shot: Deal 300% Damage to a line of enemies. All teammates get +40 Crit for 2 turns. | Neutralize: When this character attacks an enemy that has 90% ore more adrenaline, the enemy will be impaired for 1 turn. | |
Lori | ★★★★ | Citizen | All Ranged teammates get a medium bonus to AP when attacking and taking damage | Protective Shot: Deals 300% damage to one enemy. All teammates get +35% Defense for 3 turns. |
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Lori "Days Gone Bye" | ★★★★★ | Citizen | None | Sturdy Shooting: Deal 250% damage and impair for 2 turns for up to 3 enemies. | Neutralize: When this character attacks an enemy that has 90% ore more adrenaline, the enemy will be impaired for 1 turn. | |
Maggie "A New Beginning" |
★★★★ | Leader | All Ranged teammates get +20% HP and a medium bonus to AP when taking damage. | Soothing Confidence: All teammates regain +70% of their Max HP. |
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Maggie "Road To Survival" #2 | ★★★★★ | Rebel | Tutor: All Ranged teammates get a very large bonus to AP when Attacking and a large bonus to XP bonus from War battles. | Stay On Target: Deal 375% Damage to a line of enemies. All teammates get Focus for 2 turns. | ||
Magna (Non Playable Character) | ★★★★★ | Leader | All Alert teammates get a +24 Crit and a very large bonus to AP when attacking. | Attack and Defend: Deal 400% Damage to one enemy. All teammates get +20% Defense for 3 turns. | ||
Magna "Call to Arms" | ★★★★★ | Hunter | None | Tip the Scales: Impair and -60% Defense to up to 3 enemies for 1 turn. Al teammates get +60% Attack for 1 turn. | Human Shield: While this character is defending, all attacks from human enemies may only target them. (Swipe right on character icon to defend). | |
Major Gavin Road to Survival, Edition #1 | ★★★ | Leader | All Ranged teammates get +20% Attack | Pillar of Leadership: All teammates get +80% Defense for 2 turns. |
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Margaret Road to Survival, Edition #1 | ★★ | Citizen | None | The Harder They Fall: Deals 200% damage (400% if enemy is a Leader persona) and Impair for 2 turns to one enemy. |
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Michonne "Road To Survival" #3 | ★★★★★ | Leader | Gatherer: All Alert teammates get +30% Attack. You get a medium chance of finding 5-star recruit token crate in War. | Lead For Four: Deal 200% Damage to up to 4 enemies, this character regains up to 15% of their max HP and 80% AP. | ||
Mirabelle | ★★★ | Peacekeeper | All Melee teammates get +15% HP & +15% Defense | Squad Healing: All teammates get +25% of their Max HP and get +10% Defense for 2 turns |
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Monica | ★★★★★ | Citizen | None | Reinforced Healing: All teammates regain up to 40% of their max HP and gain +40% bonus HP, and recover from impair. | Indomitable: While not stunned. Whenever this character takes damage they gain +30% defense until the start of their next turn in addition to any existing defense increases including prior activation of this skill. | |
Morgan "Fear the Hunters" | ★★★★ | Hunter | None | Pump Up: Deal 275% Damage to one enemy. All teammates get +30% Attack for 4 turns. | Life Steal: When this character kills an enemy character, they will regain 20% of their max HP. | |
Nancy | ★ | Leader | None | Calm Shot: Deal 200% Damage to one enemy. | ||
Negan "A New Beginning" | ★★★★★ | Rebel | All Ranged teammates get +30% Defense and a large bonus to AP when taking damage. | Triple Strike: Deal 400% Damage and -55% Defense for 1 turn to up to three enemies. | ||
Oliver | ★★★★ | Leader | Attack at Dawn:
Deal 300% damage -60% defense and stun for 1 turn to one enemy |
Command:
While this character is defending, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. | ||
Olivia | ★★★★ | Citizen | All Ranged teammates get a medium bonus to AP when attacking and taking damage | Resupply:
All teammates regain 30% of their max HP and get +40% defense for 3 turns[1] |
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Randall | ★★ | Rebel | None | Spray & Pray: Deals 110% damage to one enemy and all enemies adjacent to it. |
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Richard "March to War" | ★★★★ | Soldier | None | Critical Timing:
Deal 375% Damage to one enemy. All teammates get +25 Crit for 3 turns. |
Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. | |
Rick | ★ | Leader | None | Turn The Tides: All teammates regain 50% Max HP, recover from Attack penalties and get +15% Attack and +30 Crit for 3 turns. |
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Rick "Made to Suffer" |
★★★ | Leader | All Teammates get +20% Defense against Melee characters. | Ambush Attack: Deal 150% damage up to 3 enemies. All Teammates get 15% Attack and +15% Defense for 3 turns. |
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Rick "A New Beginning" |
★★★ | Leader | All Ranged teammates get +15% HP and +15% Attack | Respected Resolve: All teammates get +40% Defense for 2 turns and recover from Attack penalties, Defense penalties, and Impair. |
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Rick "Days Gone Bye" |
★★★★ | Leader | All teammates get +12 Crit and a small increase to item drop chance | Instructive Commands: All teammates get +30 Crit for 3 turns. |
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Rick "Kirkman Series" | ★★★★★ | Leader | None | Straight Shooting: Deal 400% damage to one enemy this character regains 100% AP. | Retribution: When this Character is Defeated, all of the Character's Surviving teammates will immediately receive 25% of their max AP. | |
Rick "Limited Edition" | ★★★ | Leader | None | Double Shot: Deal 300% damage To up to 2 enemies this character gets +30% Defense for 2 turns. | Neutralize: When This Character Attacks An Enemy that has 90% or more Adrenaline the enemy will be impaired for 1 turn. | |
Rick "Limited Edition" | ★★★★ | Leader | None | Flanking Fire: Deal 300% damage and -40% defense for 2 turns to up to 3 enemies. | Neutralize: When This Character Attacks An Enemy that has 90% or more Adrenaline the enemy will be impaired for 1 turn. | |
Rick "Miles Behind Us" |
★★★ | Leader | All teammates get +20% against Melee characters | Sidekick Support: All teammates regain 40% of their Max HP and get +80% Defense for 2 turns. |
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Rick "Road To Survival #2" | ★★★★★ | Leader | All Ranged Teammates Get 30% Defense and a very large bonus to AP when attacking | Bring The Heat: Deal 300% damage to up to 3 enemies All teammates get +50% attack Which Increases by 25% every turn for 3 turns. | ||
Rick "Safety Behind Bars" |
★★★★★ | Leader | All alert teammates get +30% Attack and +24 Crit | Turn The Tides: All teammates regain 50% Max HP, recover from Attack penalties and get +15% Attack and +30 Crit for 3 turns. |
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Rick "Whispers into Screams" | ★★★★★ | Peacekeeper | None | Lead by Example: Deal 400% Damage to up to three enemies. All teammates get +40% Attack for 2 turns. | Life Steal: When this character kills an enemy character, they will regain 20% of their max HP. | |
Rocky | ★★★★★ | Rebel | All alert teammates get +30% HP and a large bonus to AP when taking damage. | Demoralising Attack: Deal 400% damage to one enemy. All teammates get +30% defense for 2 turns. | ||
Romanov
"Road To Survival" #1 |
★★★★★ | Rebel | None | Torched:
Deal 600% damage and 400 burn damage for 3 turns to one enemy. |
Decapitation:
When this character lands the killing blow on an enemy, that enemy can not be revived. | |
Rose | ★★★★★ | Peacekeeper | All Alert teammates get +45 Hp. | Disarming Fire: Deal 200% damage and -60% attack and -60% defense to a line of enemies for 2 turns. | ||
Rosita | ★★★★ | Citizen | All Ranged teammates get +20% Defense and a medium bonus to AP when attacking | Multishot: Deal 150% damage to up to 4 different enemies. |
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Rosita "Road To Survival" # 3 | ★★★★★ | Soldier | None | Hot Lead: Deal 400% damage and -80 attack which decreases by 20% every turn for 3 turns to up to 3 Enemies. | Neutralize: When This Character Attacks An Enemy that has 90% or more Adrenaline the enemy will be impaired for 1 turn. | |
Sandy | ★★★★★ | Leader | None | Akimbo Assault: Deal 400% Damage and -40% for 1 turn to up to 2 enemies, | Execution: When this character attacks an enemy that has 20% HP or less, the enemy will be immediately defeated. | |
Sandy "Welcome to Homemart" | ★★★ | Rebel | All Ranged teammates get +20% Attack | Precision Shots: Deal 220% damage to up to 3 different enemies. |
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Sandy "Road To Survival" #1 | ★★★★★ | Soldier | None | Better Luck Next Time: Deal 425% Damage and 100% heal reduction to up to 2 enemies for 2 turns. | Decapitate: When this character lands the killing blow on an enemy, that enemy can not be revived. | |
Scout | ★★★★★ | Soldier | None | Debilitating Bleed: Deal 325% Damage bleeding for 2 turns and impair for 1 turn to up to three enemies. | Command: When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. | |
Shane | ★★★★★ | Rebel | All teammates get +30% Attack against Strong characters. You get a medium bonus to item drop chance. | Break Their Lines: Deals 350% Damage to one enemy. All teamates get +45% attack for 2 turns. | ||
Sherry | ★★★★ | Peacekeeper | All Ranged Teammates get +20% HP | Bolster The Squad: Deal 350% Damage to one enemy. All teammates get +30% Attack for 2 turns and recover from Attack Penalties and Defense Penalties | ||
Sophia "March to War" | ★★★ | Citizen | None | Hope Bringer: All teammates get +30% Attack and +30 Crit for 2 turns. | Tenacity: If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. | |
The Governor (Non Playable Character) V1 | ★ | Leader | All Ranged teammates get +20% Attack and +20% Defense. | Hail of Bullets: Deal 120% Damage and cause 30 Damage bleeding for 5 turns to a group of enemies. | ||
The Governor (Non Playable Character) V2 | ★ | Leader | None | Hail of Bullets: Deal 120% Damage and cause 30 Damage bleeding for 5 turns to a group of enemies. | ||
The Governor Prestige Edition | ★★★★ | Rebel | None | Spirit Crusher: Deal 400% Damage, -40% Defense and impair for 1 turn to one enemy. | Command: When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. | |
The Governor "The Calm Before" | ★★★★★ | Hunter | None | Triple Shot:
Deal 350% damage to up to three enemies. Up to three teammates regain 50% of their max HP. |
Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. | |
The Wanderer | ★★★★★ | Hunter | All ranged teammates get +30% Attack and +30% Defense. | Sneak Attack: Deal 225% Damage to up to 3 enemies. For any of those enemies that are Alert, also -15% Attack and -15% Defense for 4 turns. | ||
Timothy "Road to Survival" | ★★★ | Hunter | All teammates get 20% attack against Melee characters | Headshot: Deals critical hit damage to one enemy. |
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Timothy "A Larger World" | ★★★★★ | Hunter | None | Gunned Down: Deal 350% Damage to a line of enemies. All teammates get +50% defense for 2 turns. | Command: When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. | |
Valerie | ★★★★ | Leader | None | Rough Em Up: Deal 325% Damage to a line of enemies. All teammates get +50% Attack for 2 turns. | Decapitate: When this character lands the killing blow on an enemy, that enemy can not be revived. |
Tough (Blue)[]
Name | Rating | Persona | Leader Skill | Adrenaline Rush | Specialist Skill |
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Aaron | ★★★★★ | Peacekeeper | All tough teammates get +30% Attack and +24 Crit | Refresher Shots: Deal 200% damage to up to 3 enemies, and fully heal self. |
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Abraham "Road To Survival" #1 | ★★★★★ | Soldier | None | Sweeping Fire:
Deal 325% damage To A Group Of Enemies |
Execution:
When This Character Attacks An Enemy that has 90% or more Adrenaline the enemy will be impaired for 1 turn |
Abraham "Road To Survival" #2 | ★★★★★ | Soldier | None | Military Focus: Deal 300% Damage to one enemy This Character gets +145 attack and +100 Crit for 2 turns. | Hemorrhage: when this specialist lands a critical hit on a enemy that enemy suffers extreme bleeding that worsens every turn [+150 Bleed Damage per turn]. |
Abraham "Life Among Them" | ★★★★★ | Peacekeeper | None | Line of Pain: Deal 275% Damage to up to three enemies and revive one teammate with 50% of their max HP. | Execution: When this character attacks an enemy that has 20% HP or less, the enemy will be immediately defeated. |
Amy "Days Gone Bye" | ★★★★★ | Citizen | None | Raising Morale: All Teammates get +40% Attack and +40% Defense for 2 turns all teammates regain up to 30% of their max HP revive one teammate with 30% of their HP. | Lifesteal: When this character kills an enemy character, they will regain 20% of their max health.. |
Andrea "A Larger World" |
★★★★★ | Hunter | All tough teammates get +30% Attack and a large bonus to AP when Attacking. | Eagle Eye: Deal 800% damage to one enemy. |
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Andrea "Days Gone Bye" |
★★★★ | Rebel | All Ranged teammates get +20% Attack and a medium bonus to AP when taking damage | Rending Shot: Deal 300% damage and -30% Defense for 2 turns to a line of enemies. |
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Andrea "Made to Suffer" |
★★★ | Hunter | All teammates get +12 Crit | Steady Shot: Deals 350% Damage to one enemy. |
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Barker (Non Playable Character) | ★ | Soldier | All teammates get +10% HP. | Spray and Pray: Deal 110% Damage to one enemy and all enemies adjacent to it. | |
Billy | ★★★ | Soldier | All teammates get +8 Crit. They also get +15% Defense against Ranged characters. | Conk: Deals 200% fast trait damage and Stun for 1 turn. |
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Bonnie | ★★★★★ | Hunter | All tough teammates get +30% HP and +30% Attack. | Double Up: All teammates get +60% attack and +60% defense for 3 turns. | |
Bridget | ★★★★ | Soldier | None | Bloody Exchange: Deal 250% Damage and 100 Damage bleeding for 2 turns to up to 4 enemies. | Tenacity:If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. |
Brigitte | ★★ | Soldier | None | Hail of Bullets: Deals 120% damage and causes 30 extra damage of Bleeding for 5 turns to a group of enemies. |
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Brock | ★★ | Soldier | None | Brutal Blast: Deals 250% damage and stun for 1 turn to one enemy. |
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Bruce "To Far Gone" | ★★★★★ | Rebel | None | Explosive Volley: Deal 250% Damage and stun to 1 enemy and all adjacent to it for 1 turn. | Indomitable: While not stunned. Whenever this character takes damage they gain +30% defense until the start of their next turn in addition to any existing defense increases including prior activation of this skill. |
Carl "Miles Behind Us" | ★★★★ | Citizen | All ranged teammates get +20% HP and +20% Attack. | Pin Down: Deal 275% Damage and impair and stun to one enemy for 1 turn. | |
Carol "Days Gone Bye" | ★★★★ | Citizen | Head Wound:
-20% AP to one enemy and impair to the same enemy for 2 turns. |
Retribution:
when this character's health is defeated all of the character's surviving teammates will immediately receive 25% of their max AP | |
Carl What Comes After #2 | ★★★★★ | Citizen | None | Full Auto: Deal 250% Damage and -20 AP to up to 4 enemies. | Neutralize:
When this character attacks an enemy that has 90% or more adrenaline the enemy will be impaired for 1 turn |
Carson | ★★★★ | Rebel | All Ranged teammates get +20% Defense and a medium bonus to AP when attacking. | Recoup and Recover: All teammates regain 30% of their Max HP and get +40% Defense for 3 turns. | |
Carter | ★★ | Hunter | None | Hold Them Off: Deals 250% damage and -30% Attack for 5 turns to one enemy. |
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Chris | ★ | Rebel | None | Calm Shot: Deals 200% damage to one enemy. |
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Clark | ★★★★ | Soldier | None | War Zone Healing: All teammates regain 50% of their max HP and get +40% Defense for 3 turns. |
Execution: When this character attacks an enemy that has 20% HP or less, the enemy will be immediately defeated. |
Connie | ★★★★★ | Citizen | All Ranged teammates get +30% HP. You get a medium bonus to item drop chance. | Off Balance: Deal 275% Damage, -50% Attack, and -50% Defense for 1 turn to one enemy and all enemies adjacent. | |
Cooper | ★★★★★ | Soldier | None | Savage Supression: Deal 375% Damage and Impair for 1 turn to a line of enemies | Life Steal: When this character kills an enemy character, they will regain 20% of their max health. |
Dale "Days Gone Bye" | ★★★★ | Hunter | None | Stabilizing Fire: Deal 275% Damage to one enemy. All teammates recover from stun, impair, and bleed. | Command: When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. |
Darius "Road to Survival" | ★★★★★ | Rebel | All tough teammates get +45% Defense | Toughen Up:
All teammates get +60% Attack and +50% Defense for 3 turns. |
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Derek | ★★★★★ | Hunter | All tough teammates get +30% Attack and +24 Crit | Derek's Way: Deal 350% Damage & Impair for 3 turns to one enemy. | |
Diego | ★★★ | Soldier | All teammates get +20% Attack against Ranged characters. | Cover Fire: Deals 30% damage and -20% Attack for 3 turns to a group of enemies. |
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Douglas | ★★★★★ | Peacekeeper | None | Regroup: All teammates get +50 Crit for 2 turns. Up to 3 teammates regain up to 60% of their max HP. | Guardian: When this character performs a critical attack on an enemy, they will apply a protective shield around an ally with the lowest HP. The shield will remain active until it negates 1 incoming attack or damaging rush against that ally. |
Dwight | ★★★★★ | Rebel | All tough teammates get +30% Attack and +30% HP | Volley of Pain: Deal 400% damage and -70% Attack for 3 turns to a line of enemies. |
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Dwight "Life & Death" | ★★★★ | Hunter | None | Bloody Shots: Deal 200% Damage and cause 120
Damage bleeding for 3 turns to a line of enemies. |
Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Dwight "Road to Survival" #1 | ★★★ | Leader | None | Piercing Fire: Deal 300% Damage and 120 Damage bleeding for 2 turns to a line of enemies. | Life Steal: When this character kills an enemy character, they will regain 20% of their max HP. |
Eric | ★★★★★ | Hunter | All tough teammates get +30% HP and +30% Defense | Got Your Back: All teammates regain 40% of their Max HP, recover from Attack penalties, and get +30% Defense and +20 Crit for 3 turns. |
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Eugene "A New Beginning" | ★★★★★ | Peacekeeper | None | Never Falter: All teammates regain 45% of their max HP and recover from impair and stun. | Collateral Damage: When this character performs a Critical Attack on an enemy, they will deal splash damage to up to two adjacent enemies. |
Eugene "Whispers into Screams" | ★★★★★ | Peacekeeper | None | Never Falter: All teammates regain 45% of their max HP and recover from impair and stun. | Collateral Damage: When this character performs a Critical Attack on an enemy, they will deal splash damage to up to two adjacent enemies. |
Gabe | ★★★ | Soldier | All teammates get +20% Defence against Ranged characters. | Crippling Shot: Deals 170% damage and causes 30 extra damage of Bleeding for 5 turn to 1 enemy. |
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Garrett Road To Survival, Edition #1 | ★★★★★ | Peacekeeper | None | Bring it On: Deal 500% Damage to one enemy. Impair for 1 turn to one enemy and all enemies adjacent to it. | Human Shield: While this character is defending, all attacks from human enemies may only target them. (Swipe right on character icon to defend). |
Grace | ★ | Peacekeeper | None | Panicked Unload: Deals 200% damage to one enemy. |
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Gregory "Life & Death" | ★★★★ | Leader | None | Selfish Heal: Deal 150% Damage to up to 2 enemies. Heal self for 50% of Max HP. | Life Steal: When this character kills an enemy character, they will regain 20% of their max HP. |
Hershel | ★★★★ | Leader | All Ranged teammates get +20% Attack and +20% Defense. | How It's Done: Deals 350% damage to one enemy. All teammates get +50% Attack for 1 turn. |
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Hershel "Made to Suffer" | ★★★★★ | Leader | All Tough characters get +30% HP. You get a medium bonus to item drop chance. | Killing Row: Deal 300% Damage and -45% Attack for 4 turns to a line of enemies | |
Hershel "Road To Survival" #1 | ★★★★★ | Peacekeeper | Taking The Initiative:
-20% AP to one enemy and all enemies adjacent to it. Up to 3 teammates get 60% attack for 3 turns |
Neutralize:
When this character attacks an enemy that has 90% or more adrenaline the enemy will be impaired for 1 turn. | |
Hunter (Character) | ★★★★★ | Soldier | Power Through:
Deal 300% damage to one enemy revive up to 2 teammates with 30% of their max HP |
Indomitable:
While not stunned. Whenever this character takes damage they gain +30% defense until the start of their next turn in addition to any existing defense increases including prior activation of this skill. | |
Ivanova | ★★★★★ | Soldier | None | Target Down: Deal 500% Damage to up to 2 enemies. This character get +50% attack for 2 turns. | Decapitate: When this character lands the killing blow on an enemy, that enemy can not be revived. |
Jesus "Limited Edition" | ★★★ | Hunter | All Ranged Characters get +15% Attack and +15% Defense. | Time To Duel: Deal 300% damage To one enemy this character regains up to 50% of their max HP. | |
Jesus "Limited Edition" | ★★★★ | Hunter | None | Get It Together: Up to 3 teammates regain up to 50% of their max HP and recover from stun and bleed. | Guardian: When this character performs a critical attack on an enemy, they will apply a protective shield around an ally with the lowest HP. The shield will remain active until it negates 1 incoming attack or damaging rush against that ally. |
Jesus "Limited Edition" | ★★★★★ | Hunter | All Ranged Teammates Get +30% Hp and +24 Crit. | Two on One: Deal 350% Damage to one enemy this character Regains up to 40% of their max HP revive 1 teammates with 40% of their max HP. | |
Jesus "Survival Road" | ★★★★★ | Soldier | All range teammates get a huge bonus to AP when taking damage | On your feet:
Deal 325% Damage and 150% damage bleeding for 2 turns to a line of enemies revive one teammate with 25% of their max HP |
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Joe Bob | ★★★★ | Peacekeeper | All teammates get +20% Attack and +20% Defense against ranged characters. | Bleed them Dry: Deal 225% Damage and cause 100 Damage bleeding for 4 turns to one enemy. | |
Jose | ★★★★★ | Citizen | None | Stunning Burst: Deal 375% damage and stun for 1 turn to up to 3 enemies.
Adrenaline Rush description here. |
Cutthroat: Whenever this character attacks a fighter that is under the effect of a debilitating status, they will deal 30% extra damage. |
Karlson | ★★★★★ | Rebel | Delaying Fire:
Deal 400 Damage and -20% AP to a line of enemies |
Tenacity:
If this character's health is above 10% and they take damage that would kill them their health will be reduced to 1 HP instead | |
Kelly "A New Beginning" | ★★★★★ | Hunter | All Tough teammates get +30% Defense | Crippling Burst: Deal 250% Damage, -35% Attack, and -35% Defense to up to 2 enemies for 2 turns. | |
Lilly | ★★★ | Leader | All Ranged teammates get +20% Defense | Keep It Together: All teammates get +30% Attack and +30% Defense for 2 turns. |
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Lori "Made to Suffer" | ★★★★★ | Leader | None | Ferocity: Deal 350% Damage to up to three enemies. Up to 3 enemies get -50% Defense for 3 turns. | Life Steal: When this character kills an enemy character, they will regain 20% of their max HP. |
Laura "No Turning Back" | ★★★★★ | Soldier | Focusing Fire:
Deal 450% Damage to one enemy all teammates recover from stun and impair |
Retribution:
When this Character is Defeated, all of the Character's Surviving teammates will immediately receive 25% of their max AP. | |
Mac | ★★ | Hunter | All teammates get +8 Crit. | Headshot: Deals critical hit damage to one enemy. |
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Maggie "All Out War" | ★★★★★ | Leader | All teammates get +30% Attack and +30% Defense against Tough characters. | Rallying Point: All teammates regain 60% of their max HP and get +75% Attack for 1 turn. | |
Margaret "Road to Survival, Edition #3" | ★★★★★ | Rebel | All Ranged teammates get +30% Attack and +30% Defense | Rout:
Deal 450% Damage to one enemy. All teammates get +50% Attack for 2 turns. |
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Mark | ★★★★★ | Peacekeeper | All teammates get +45% Attack against Alert Characters | Phalanx:
All Teammates Regain 40% of their Max HP & get +40% defense for 4 turns |
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Martinez "This Sorrowful Life" | ★★★ | Rebel | All teammates get +20% Defense against Ranged characters | Bandage Support: One teammate regains 75% of their Max HP. |
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Mirabelle "Road to Survival, Edition #2" | ★★★★★ | Hunter | None | Diversionary Tactics: Stun up to 3 Enemies for 1 turn. | Command: When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. |
Morgan "Morgan Special" | ★★★★★ | Peacekeeper | None | Run Them Down: Deal 500% Damage and -60% Attack to one enemy. | Command:When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. |
Nathan | ★ | Citizen | None | Calm Shot: Deals 200% damage to one enemy. |
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Neil | ★★ | Citizen | None | Keep Them Away: Deals 110% damage to one enemy and all enemies adjacent to it. |
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Nicholas | ★★★ | Citizen | All teammates get +20% Attack against Ranged characters. | Calm Shot: Deals 200% damage to one enemy. |
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Parker | ★ | Soldier | None | Panicked Unload: Deals 200% damage to one enemy. |
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Richard "All Out War" | ★★★★★ | Soldier | All tough teammates get +30% defense. You get a medium bonus to item drop rates. | Sweeping Attack: Deals 200% damage and -30% defense for 3 turns to one enemy and all enemies adjacent to it. | |
Rick Road to Survival, Edition #1 | ★★★ | Peacekeeper | None | Stay with Me: All teammates regain 40% of their max HP and recover from stun, impair and bleeding. | Retribution: When the specialist is killed, all teammates get a 25% increase to AP until the end of the wave. |
Romanov | ★★★★★ | Rebel | All ranged teammates get +30% Attack and a large bonus to AP when Attacking. | Scorched Earth: Deal 450% Damage and 400 Damage bleeding for 1 turn to a line of enemies. | |
Rosita "Road to Survival #2" | ★★★★★ | Leader | Quick Reaction:
Deal 500% damage to one enemy Revive up to 2 teammates with 15% of their max HP |
Neutralize:
When this character attacks an enemy that has 90% or more adrenaline the enemy will be impaired for 1 turn | |
Samuel | ★★ | Soldier | All teammates get +10% Attack. | Bulletstream: Deals 220% damage and -30% Attack for 3 turns to a line of enemies. |
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Shane "Days Gone Bye" |
★★★★ | Hunter | All teammates get +15% HP. They also get +20% Defense against Ranged characters. | Vengeful Shot: Deals 300% damage & -70% Attack and Impair for 3 turns to 1 enemy. |
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Shane "Days Gone Bye" | ★★★★★ | Peacekeeper | All ranged teammates get +24 Crit. You get a medium bonus to item drop chance. | Tactical Shots: Deal 350% Damage to up to 4 enemies. All teammates get +40 Crit for 3 turns. | |
Sherry | ★★★★ | Peacekeeper | All teammates get +30% Defense against Ranged characters. | Inspiring Volley: Deal 200% Damage to one enemy and all enemies adjacent to it. All teammates recover from Attack penalties, Defense penalties, and bleeding. | |
Spencer "No Way Out" | ★★★★ | Leader | All Ranged Teammates Get +30% Defense and +24 Crit. | Staggering Shot : Deal 550% Damage and Stun for 1 turn to one enemy. | |
The Governor "The Best Defense" | ★★★★★ | Rebel | None | Mass Bleed:
Deal 200% Damage and cause 120 Damage bleeding for 4 turns to a group of enemies. |
Tenacity:
If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. |
Thompson | ★★★★ | Soldier | All teammates get +30% Defense against ranged characters. | Healing Touch: All teammates regain +35% of their max HP and get +30% Defense for 3 turns. | |
Tripp | ★★★★★ | Leader | All ranged teammates get +45% defense | Prescott Hospitality: All teammates regain up to 50% of their max HP and recover from all penalties. | |
Viktor | ★★★★★ | Soldier | None | Eat Lead:Deal 400% Damage to up to 4 enemies. | Execution: When this character attacks an enemy that has 20% HP or less, the enemy will be immediately defeated. |
Yumiko | ★★★★★ | Soldier | None | Shocking Volley: Deal 225% Damage and Stun for 1 turn to a line of enemies. | Neutralize: When this character attacks an enemy that has 90% or more Adrenaline, the enemy will be Impaired for 1 turn. |
Yumiko "Road to Survival" #1 | ★★★★★ | Hunter | Fire at will :
Deal 250% Damage and 150 damage bleeding for 3 turns which increase by 150 Every turn to one enemy and all enemies adjacent to it |
Execution:
When this Character Attacks an enemy that has 20% HP or less, The enemy will be immediately defeated. |
Strong (Green)[]
Name | Rating | Persona | Leader Skill | Adrenaline Rush | Specialist Skill |
---|---|---|---|---|---|
Abraham | ★★★★★ | Peacekeeper | All strong teammates get +30% HP and +30% Defense. | Time To Shine: Fully heal self. All teammates get +40% Attack for 3 turns.[2] |
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Allen | ★★★★ | Soldier | All Melee teammates get a huge bonus to AP when taking Damage | Calm It: All teammates regain 25% of their max HP. Impair up to 2 enemies for 2 turns. | |
Audrey | ★★★★★ | Citizen | All Teammates get a very large bonus to AP when attacking and taking damage. | Bullrush: Deal 425% damage to a line of enemies all teammates recover from bleed stun and impair. | |
Axel Road To Survival #1 | ★★★★ | Rebel | None | Knockout: Deal 400% Damage and Stun for 3 turns to one enemy. | Guardian: When this character performs a critical attack on an enemy, they will apply a protective shield around an ally with the lowest HP. The shield will remain active until it negates 1 incoming attack or damaging rush against that ally. |
Benjamin | ★★★ | Soldier | All teammates get +20% Defense against Melee characters | Deep Bleed: Deals 125% damage and causes 50 Bleeding damage for 3 turns to one enemy. |
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Bo | ★★★★ | Citizen | All melee teammates get +20% HP. You get a small bonus to item drop chance. | Whallop: Deal 450% Damage to one enemy. | |
Bob | ★★★ | Peacekeeper | All teammates get 10% HP. They also get +15% Attack against Melee characters | Medic Relief: All teammates regain 20% of their Max HP & get +15% Attack for 2 turns. |
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Caleb | ★ | Citizen | None | Mighty Swing: Deals 200% damage to one enemy. |
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Carrie | ★★★★★ | Citizen | None | Concussive Strike (Deal 400% damage to one enemy. That enemy and all enemies adjacent to it get 100% heal reduction for 2 turns.) | Neutralize: When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn. |
Carl "No Turning Back" | ★★★★★ | Rebel | None | Storm of Strikes: Deal 350% Damage to one enemy and all adjacent enemies. | Neutralize: When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn. |
Carson "Road to Survival" #1 | ★★★★ | Peacekeeper | Brawling Smash:
Deal 300% Damage to one enemy and all enemies adjusted to it heal self for 40% of max HP |
Tenacity:
If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. | |
Christa | ★★ | Hunter | None | Relentless Strikes: Deals 350% damage to one enemy. |
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Craig | ★★★ | Rebel | All teammates get a slight bonus to AP when Attacking. They also get +15% Attack when attacking Melee characters. | Beaten to a Pulp: Deals 200% damage to one enemy. If that enemy is a soldier, it also Stuns and Impairs that enemy for 1 turn. |
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Dante (Non Playable Character) | ★★★ | Soldier | All teammates get +20% Defense against Melee characters | Deep Bleed:Deal 125% Damage and cause 50 Damage bleeding for 3 turns to one enemy. | |
Darius | ★★★ | Rebel | All teammates get +20% Attack | Heavy Chop: Deal 150% damage and cause 50 Bleeding damage for 4 turns to one enemy. |
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Darlene | ★★★★★ | Rebel | None | Roll With It : All teammates regain up to 40% of their max HP all teammates get +30% attack and +50 Crit for 3 turns | Guardian: When this Character Performs a critical attack on an enemy they will apply a protective shield around an ally with the lowest HP the shield will remain active until it negates 1 incoming attack or damaging rush against that ally. |
Davie | ★★★★★ | Rebel | All teammates get +30% Defense against Strong characters. All teammates get a medium bonus to AP when Attacking. | Wild Swings: Deal 250% Damage and -60% Attack for 3 turns to up to 3 enemies. | |
Dusty | ★★★★ | Peacekeeper | All Melee teammates get a very large bonus to AP when taking Damage | Brief Respite: All teammates regain 30% of their max HP and get +30% Defense for 3 turns. | |
Dwight "All Out War" | ★★★★★ | Rebel | None | Killing Strike:
Deal 500% Damage to one enemy. All teammates regain 35% of their max HP. |
Life Steal:
When this character kills an enemy character, they will regain 20% of their max health. |
Earl "A New Beginning" | ★★★★★ | Peacekeeper | All teammates get +45% Defense against strong characters. | Weapon Sharpening:
All teammates get +55% Attack, +55% Defense and +55 Crit for 3 turns. |
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Emma (Non Playable Character) | ★★★ | Citizen | All teammates get +30% defense against Ranged Characters | Over Power:
Deal 300% damage to one enemy and all Teammates get +50% defense for 2 turns |
|
Eugene "Here We Remain" |
★★★ | Citizen | All teammates get +20% Defense against Ranged characters | Armor Breaker: Deal 170% damage and -20% Defense for 3 turns to one enemy and all enemies adjacent to it. |
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Ezekiel | ★★★★★ | Leader | All Melee teammates get +24 Crit. You get a Medium bonus to Item Drop Chance. | Kingdom Come: All teammates get +80% Attack and +40% Defense for 2 turns. |
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Ezekiel "Kirkman Series" | ★★★★★ | Peacekeeper | All melee teammates get a huge bonus to AP when taking Damage | Focused Strike: Deal 500% Damage to one enemy, all teammates get +35% attack and focus for 2 turns. | |
Ezekiel "Life and Death" | ★★★★★ | Peacekeeper | None | Strike and Stun: Deal 400% Damage and stun for one enemy for 1 turn. | Life Steal:
When this character kills an enemy character, they will regain 20% of their max health. |
Ezekiel "Limited Edition" | ★★★ | Peacekeeper | None | Take A Breath: All Teammates Regain up to 35% of their max HP and recover from attack and defense penalties. | Tenacity: If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. |
Ezekiel "Limited Edition" | ★★★★ | Peacekeeper | Stalwart Strike: Deal 275% Damage to a line of enemies all teammates get +70% defense for 2 turns. | ||
Ezekiel "All Out War" | ★★★★★ | Leader | Critical Strike:
Deal 700% Damage to one enemy this character gets +80 Crit for 2 turns |
Guardian:
When this Character Performs a critical attack on an enemy they will apply a protective shield around an ally with the lowest HP the shield will remain active until it negates 1 incoming attack or damaging rush against that ally | |
Ezekiel "Survival Road" | ★★★★★ | Leader | All melee teammates get a huge bonus to AP when attacking |
Sustained Effort: All teammates get +60% attack +60% defense for 4 turns and regain up to 25% of their max HP for 2 turns |
|
Garrett | ★★ | Soldier | None | Kneecap: Deals 130% damage and -20% Defense for 5 turns to one enemy. |
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Glenn "A Larger World" |
★★★★★ | Peacekeeper | All strong teammates get +30% Attack and +24 Crit | Support Run: All Teammates get +30% Attack and +40% Defense for 6 Turns. |
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Glenn Road to Survival, Edition #2 | ★★★★★ | Hunter | None | Breach: Deal 275% Damage to up to three enemies and revive one teammate with 20% of their max HP. | Execution: When this character attacks an enemy that has 20% HP or less, the enemy will be immediately defeated. |
Glenn "Road to Survival" #3 | ★★★★★ | Hunter | Gatherer: All Strong teammates get +30% HP. You get a medium chance of finding an Armory Cache from roadmap stages. | Don't Mind Us: Deal 300% Damage to one enemy and all enemies adjacent to it. Up to 2 teammates become Elusive for 2 turns. | |
Heath "All Out War" | ★★★★ | Soldier | All Melee teammates get +30% HP. | Running Attack: Deal 300% Damage to one enemy. All teammates get +25% attack and +15% defense for 2 turns | |
Heath "The Whisperer War" | ★★★★★ | Peacekeeper | None | Power Stance: All teammates get +85% attack and defense for 4 turns. | Command: While this character is defending, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. |
Hershel "Miles Behind Us" | ★★★★★ | Soldier | None | Life and Death: Deal 450% Damage to one enemy. Revive one enemy with 60% of their max HP. | Execution: When this character Attacks an enemy that has 20% HP or less, the enemy will be immediately defeated. |
Jackson | ★★★★★ | Rebel | All Strong teammates get +30% Attack and +30% HP. | Spirited Rally: All teammates regain +50% of their max HP and recover from Attack penalties and Defense penalties. | |
Jed | ★ | Hunter | None | Crushing Blow: Deals 200% damage to one enemy. |
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Jesus "A New Beginning" | ★★★★★ | Soldier | All Melee teammates get a very large bonus to AP when Attacking and 30% Attack. | Focused Slash:Deal 650% Damage to one enemy. This character gets +45% Attack and +45% Defense for 2 turns. | |
Jesus "March to War" | ★★★★★ | Leader | None | Jesus' Ambush: Deal 500% damage to one enemy. All teammates regain 45% of their max HP. | Command: When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. |
John | ★ | Citizen | None | Flurry of Blows: Deals 200% damage to one enemy. |
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Joshua | ★★★★ | Peacekeeper | All Melee teammates get +20% Attack and +20% Defense. | Shattering Strike: Deal 250% damage and causes 40 bleeding damage for 4 turns to 1 enemy. |
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Kal | ★★★★★ | Peacekeeper | None | Come and Get It!: Deal 400% Damage and Taunt to up to 2 enemies for 2 turns. This character regains up to 20% of their max HP for 2 turns. | Guardian:
When this Character Performs a critical attack on an enemy they will apply a protective shield around an ally with the lowest HP the shield will remain active until it negates 1 incoming attack or damaging rush against that ally |
Knox | ★★★★★ | Citizen | None | Bloody Beatdown: Deal 425% Damage and 425 Damage bleeding for 1 turn to a line of enemies. | Neutralize: When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn. |
Lori "Days Gone Bye" |
★★★ | Leader | All Melee teammates get +15% HP and +15% Defense. | Protection: Deal 375% damage to one enemy. All teammates get +30% Defense for 1 turns. |
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Lucia | ★ | Citizen | None | Mighty Swing: Deals 200% damage to one enemy. |
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Luke | ★★★★ | Peacekeeper | All Melee teammates get +20 HP and +16 Crit. | Suppressive Strikes: Deal 350% Damage to one enemy. All teammates get +45% Defense for 3 turns. | |
Maggie "Made to Suffer" |
★★★ | Leader | All Melee teammates get +15% HP and +15% Defense | Bleed Out: Deal 170% damage and causes 50 Bleeding damage for 5 turns to one enemy. |
|
Maggie "Miles Behind Us" |
★★★★ | Leader | All Melee teammates get +20% Attack and you get a small increase to item drop rates | Fortification: All teammates get +40% Defense for 5 turns. |
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Marcus | ★★★★★ | Soldier | All Strong teammates get +30% Attack and a very large bonus to AP when Attacking. | Prepare to Hunt:All teammates regain 40% of their max HP and get +30% Attack for 3 turns. | |
Matt "Limited Edition" | ★★★★ | Hunter | None. | Weakening Strikes: Deal 350% Damage and -60% Defense for 2 turns to a line of enemies. | Life Steal:
When this character kills an enemy character, they will regain 20% of their max health. |
Michonne "A Larger World" |
★★★★★ | Hunter | All strong teammates get + 30% Attack and a large bonus to AP when attacking. | Spraying Slice: Deal 350% damage to one enemy and all enemies adjacent to it. All teammates get +35% Defense and Camouflage for 2 turns. |
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Michonne "The Calm Before" | ★★★★★ | Hunter | None | Singled Out: Deal 800% Damage to one enemy. | Life Steal: When this character kills an enemy character, they will regain 20% of their max HP. |
Michonne "Here We Remain" |
★★★★ | Hunter | All strong teammates get +24 critical | Smackdown: Deal 50% damage and -50% Attack for 3 turns to one enemy and all enemies adjacent to it. |
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Michonne "Made to Suffer" | ★★★ | Soldier | All teammates get +15% attack against ranged characters. All teammates get a small bonues to AP when taking damage. | Rend: Deal 250% damage and cause 80 bleeding for 4 turns to one enemy | |
Michonne Prestige Edition | ★★★★★ | Soldier | None | Cut Down: Deal 275% Damage, -45% Attack and -45% Defense for 1 turn to one enemy and all enemies adjacent to it. | Collateral Damage: When this character performs a Critical Attack on an enemy, they will deal splash damage to up to two adjacent enemies. |
Michonne "The Best Defense" |
★★★ | Hunter | All Melee teammates get +16 Crit | How It's Done: Deals 350% damage to 1 enemy. All teammates get +50% Attack for 1 turn. |
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Michonne "Road To Survival" #2 | ★★★★★ | Rebel | All Teammates get +20% attack all melee teammates get a very large bonus to AP when attacking | Slice and Dice:
Deal 400% Damage and impair for 5 turns to up to 2 enemies |
|
Mitchell Jr | ★★★ | Rebel | All teammates get +15% Attack and +15% Defense against Melee characters | Brutal Blast: Deals 250% damage and stun for 1 turn to one enemy. |
|
Morgan "Road to Survival #1" | ★★★★★ | Citizen | Healing Smash:
Deal 400% damage to one enemy up to 3 teammates regain up to 45% of their max HP for 2 turns |
Command:
While this character is defending, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn | |
Morgan "Days Gone Bye" | ★★★★★ | Citizen | All Melee teammates get a large bonus to AP when taking Damage. You get a medium bonus to item drop chance. | Robust Healing: All teammates regain 40% of their max HP and get a +70% Defense for 3 turns. | |
Negan | ★★★★★ | Leader | None | Lucille Says's Hello: Deal 225% Damage to one enemy and all enemies adjacent to it. All teammates get +30 Crit. for 2 turns. | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Negan Limited Edition (3 Star) | ★★★ | Leader | All melee teammates get +15% attack and a minor bonus to AP when Attacking. | Eeny...:Deals 300% Damage to one enemy. One teammate gets +10% AP. | |
Negan Limited Edition (4 Star) | ★★★★ | Leader | All melee teammates get +20% Attack and a medium bonus to AP when Attacking. | Eeny Meeny...: Deal 400% Damage to one enemy. Up to two teammates gain +15% AP. | |
Negan Limited Edition (5 Stars) | ★★★★★ | Leader | All melee teammates get +30% attack and a very large bonus to AP when attacking | Eeny Meeny Miny Moe:
Deal 600% Damage to one enemy up to 2 teammates gain +20% AP |
|
Negan Prestige Edition | ★★★ | Leader | None | Bloody Bash: Deals 375% Damage and 50 Damage Bleeding for 2 turns to one enemy. | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Negan "Road To Survival" #1 | ★★★★★ | Leader | All melee teammates get +30% HP and +30% attack | Ho-Ho-Homicide:
Deal 650% Damage to one enemy All teammates get +100% defense which decrease by 30% every turn for 3 turns |
|
Negan "Something To Fear" | ★★★ | Hunter | None | Reaching Strike: Deal 200% Damage to one enemy and all enemies adjacent to it. | Tenacity:
If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. |
Otis | ★★★ | Rebel | All teammates get +20% Defense against Melee characters | Practiced Swing: Deals 300 unmodified damage to one enemy. |
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Ray | ★★ | Peacekeeper | None | Group Therapy: All teammates regain 30% of their Max HP. |
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Rod | ★★★★ | Rebel | None | Bury Them: Deal 250% Damage to one enemy and all enemies adjacent to it. All teammates recover from Attack penalties, Defense penalties, and bleeding. | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Rosita "No Turning Back" | ★★★★★ | Hunter | None | Gear Up: All teammates get +55% and +30 Crit for 4 turns. | Tenacity: If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. |
Sandy "March To War" | ★★★★ | Rebel | None | Area Of Attack: Deal 200% damage to one enemy and all enemies adjacent to it. All Teammates get +30% Defense for 4 turns. | Command: When this character defends, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. |
Sawyer | ★★★★★ | Rebel | None | A Time to Carve: Deal 300% damage and stun for one turn to up to 3 enemies | Execution: When this character Attacks an enemy that has 20% HP or less, the enemy will be immediately defeated. |
★★★ | Hunter | All teammates get +20% Attack against Melee characters | Backstab: Deals 350% damage to one enemy. |
||
Shiva |
★★★★★ |
Hunter | None |
Maul: Deal 800% Damage to one enemy. |
Collateral Damage: When this character performs a Critical Attack on an enemy, they will deal splash damage to up to two adjacent enemies. |
Shiva "All Out War" | ★★★★★ | Rebel | All melee teammates get +30% Defense and a very large bonus to AP when attacking | Vicious Mauling:
Deal 700 Damage to one enemy this character gets +30% defense and regains up to 30% health of their max HP for 2 |
|
Skylar | ★★★★★ | Soldier | None | Inspiring Strike: Deal 525% Damage to one enemy. All teammates get +70% Attack for 2 turns. | Tenacity: If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. |
Susan | ★ | Citizen | None | Crushing Blow: Deals 200% damage to one enemy. |
|
Todd | ★ | Citizen | None | Mighty Swing: Deals 200% damage to one enemy. |
|
Tony | ★★★★ | Citizen | None | Keep It Moving: All teammates get +35% Attack for 2 turns and recover from stun and impair. | Neutralize: When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn. |
Wendy | ★★★★ | Soldier | All Teammates get +20% Attack against strong enemies. All Teammates get a small bonus to AP when taking damage. | Stunning Strike: Deal 325% Damage and stun for one enemy for 1 turn. |
Fast (Yellow)[]
Name | Rating | Persona | Leader Skill | Adrenaline Rush | Specialist Skill |
---|---|---|---|---|---|
Aaron "All Out War" | ★★★★ | Leader | All teammates get +15% HP. All teammates get +20% Attack against Fast characters. | Helping Hand:
All teammates regain 35% of their max HP and get +30 Crit for 3 turns. |
|
Abbie | ★★★★ | Rebel | All melee characters get +16 Crit and a medium bonus to AP when Attacking | Battlefield Repairs:
All teammates get +60% defense for 5 turns. |
|
Abraham "Fear the Hunters" | ★★★★ | Soldier | All Melee teammates get +30% Defense | Calculated Strike: Deal 250% damage to one enemy and all enemies adjacent to it. | |
Allen | ★★★ | Citizen | All teammates get +20% Attack against Ranged characters | Flurry of Blows: Deals 200% damage to one enemy. |
|
Andrea "All Out War" | ★★★★★ | Leader | All Fast teammates get +30% Attack. All teammates get a medium bonus to AP when Attacking. | Shake Them Up: Deal 250% Damage and -55% Attack for 3 turns to one enemy and all enemies adjacent to it. | |
Angela "Made To Suffer" | ★★★★★ | Peacekeeper | All Fast teammates get a large bonus to AP when attacking and taking damage | Killing Blow: Deal 400% Damage and impair for 2 turns to one enemy | |
Angela "The Best Defense" | ★★ | Leader | None | Patch Up: The two lowest-HP teammates regain 50% of their Max HP. |
|
Annie | ★★★★★ | Soldier | All Fast teammates get +24 Crit. You get a medium bonus to drop rates. | Assistance Under Fire: All teamates get +35% defense and a +30% attack for 5 turns. | |
Antonio | ★★★★★ | Hunter | All Fast teammates get +30% Defense, you get a medium bonus to item drop chance. | Sweeping Strike: Deal 300% Damage to up to 3 enemies, all teammates get +45% Attack and Defense for 2 turns. | |
Ashley | ★★ | Citizen | None | Go for the Head: Deals 130% damage and Impair for 2 turns to 1 enemy. |
|
Axel | ★★★ | Rebel | All Melee teammates get a small bonus to AP when attacking and taking damage | Crack Those Joints: Deal 180% damage and -20% Attack for 4 turns to one enemy and all enemies adjacent to it. |
|
Barker | ★★★★★ | Rebel | None | Twin Strikes: Deal 325% Damage and -20 AP to up to 2 enemies. | Neutralize: When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn. |
Barker (Non Playable Character) | ★★★★★ | Rebel | None | Calm Shot: Deal 200% Damage to one enemy. | Neutralize: When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn. |
Benji | ★★★★ | Leader | Fast | Return to the Fight: All teammates regain 35% of their max HP amd get +30 Crit for 3 turns. | Life Steal: When this character kills an enemy character, they will regain 20% of their max HP. |
Beth | ★★★★ | Citizen | All Fast teammates get +30% HP | Lead the Way: Deal 200% Damage to one enemy and all enemies adjacent to it. All melee teammates get +40% Attack for 3 turns. | |
Brianna | ★★★★★ | Citizen | None | Recuperate: All teammates get +60 Crit for to turns. Regain up to 30% of their max HP and recover from all penalties. | Command: While this character is defending, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. |
Carl "Days Gone Bye" | ★★★ | Peacekeeper | None | Burst of Slashes: Deal 175% Damage to one enemy and all enemies adjacent to it. | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Carl "March to War" | ★★★ | Citizen | None | Low Blow: Deal 200% Damage and cause 60 Damage bleeding for 3 turns to one enemy. | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Carol | ★★ | Citizen | All teammates get +10% Defense | Relentless Strikes: Deals 350% damage to one enemy. |
|
Clarence | ★ | Rebel | None | Pinpoint Weakness: All teammates get +20% Attack for 3 turns. |
|
Cletus | ★★ | Rebel | None | The Harder They Fall: Deals 200% damage (400% if the enemy is a Leader persona) and Impair for 2 turns to 1 enemy. |
|
Connor | ★★★★★ | Hunter | All fast teammates get +30% attack and +24 crit | Cheap Shot: Deal 350% damage and -30% for 3 turns to one enemy. | |
Cyrus | ★ | Hunter | None | Flurry of Blows: Deals 200% damage to one enemy. |
|
Darren | ★★ | Peacekeeper | None | Patch Up: The two lowest-HP teammates regain 50% of their Max HP. |
|
Denise | ★★★★ | Peacekeeper | All Melee teammates get +20% HP and +16 Crit | Field Patch Up: All teammates regain 50% of their Max HP and recover from Bleeding. |
|
Doug | ★★★ | Leader | All teammates get +10% HP. They also get +15% Defense against Ranged characters. | Keep it Together: All teammates get +30% Attack and +30% Defense for 2 turns. |
|
Dr. Stevens | ★★★ | Citizen | All teammates get +10% HP. They also get +15% Defense against Ranged characters. | Doctor's Orders: All teammates regain 60% of their Max HP. |
|
Dr. Stevens "Road To Survival" #1 | ★★★★★ | Peacekeeper | All Melee Teammates get a very large bonus to AP when attacking and taking damage | Second Wind:
All Other Teammates Gain +20% Ap All Teammates regain up to 20% of their max HP for 3 turns |
|
Duane | ★★★★★ | Peacekeeper | All Fast teammates get +30% Defense and +24 Crit | Group Stun: Stun one enemy and all enemies adjacent to it for 1 turn. | |
Duane "Days Gone Bye" | ★★★★★ | Citizen | None | Quick Strike: Deal 525% Damage and -70% Attack for 1 turn to one enemy. | Retribution: When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP. |
Dwight "Limited Edition" | ★★★ | Rebel | All melee teammates get +12 Crit and a minor bonus to AP when taking Damage. | Hamstring: Deal 200% Damage and Stun for 2 turns to one enemy. | |
Dwight "Limited Edition" | ★★★★ | Rebel | None | Motivating Attack: Deal 325% damage to a line of enemies all teammates get +60% attack for 2 turns. | Execution: When this Character Attacks an enemy that has 20% HP or less, The enemy will be immediately defeated. |
Dwight "Limited Edition" | ★★★★★ | Rebel | All Melee teammates get +30% defense and a very large bonus to AP when taking damage. | Deep Cut: Deal +600% Damage -60% Defense and stun for 1 turn to one enemy. | |
Dwight "Road to Survival" #2 | ★★★★ | Hunter | Distracting Stab:
Deal 350% Damage and -40% attack for 2 turns to a line of enemies |
Execution:
When this Character Attacks an enemy that has 20% HP or less, The enemy will be immediately defeated. | |
Earl Sutton "March To War" (Non Playable Character) | ★★★★★ | Peacekeeper |
All Teammates get +16 Crit you get a medium bonus to item drop chance |
Hot Blooded:
This Character Gets+250% attack and +50 Crit but gets -50% defense for 3 turns |
|
Ellen | ★★★★★ | Rebel | All teammates get +30% Defense against Fast characters. You get a medium bonus to item drop chance | Power of the Pack: Deal 550% Damage to one enemy. All teammates regain 30% of their max HP. | |
Eugene "Road To Survival" #1 | ★★★★★ | Citizen | None | Worrisome Cuts: Deal 275% damage and -50% Defense to up to 3 enemies for 2 turns one teammate gets +20% AP. | Lightning Reflexes: When this character is not stunned and is targeted by an adrenaline rush they will immediately counterattack. |
Gabriel | ★★ | Peacekeeper | All teammates get +10% HP | Peace Be With You: All teammates regain 40% of their Max HP and recover from Attack penalties, Defense penalties, and impairments. |
|
Gator | ★★★★★ | Rebel | None | Deep Camo: Up to 3 teammates get +65% Defense and camouflage for 3 turns. | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Glenn "Days Gone Bye" |
★★★★ | Rebel | All Melee teammates get +20% Attack, and a medium bonus to AP when attacking | Snap Out of It: All teammates regain 20% of their Max HP, and recover from Attack penalties, Defense penalties, Stun, and Impair. |
|
Glenn "Miles Behind Us" |
★★★ | Peacekeeper | All teammates get +10% Attack and +8 Crit. | Keep It Together: All teammates get +30% Attack and +30% Defense for 2 turns. |
|
Gregory "Road To Survival" #1 | ★★★★ | Leader | None | Get In Line: Deal 200% Damage and Stun for 1 turn to a line of enemies. | Indomitable:
While not stunned. Whenever this character takes damage they gain +30% defense until the start of their next turn in addition to any existing defense increases including prior activation of this skill |
Harlan | ★★★ | Peacekeeper | All teammates get +20% Attack against Ranged characters | Group Therapy: All teammates regain 30% of their Max HP. |
|
Holly | ★★★ | Soldier | All teammates get +12 Crit | Scatter Them: Deal 280% damage and impairs for 1 turn to 1 enemy and all enemies adjacent to it. |
|
Isabel | ★★ | Hunter | All teammates get +10% Attack | Whirlwind: Deals 110% damage to one enemy and all enemies adjacent to it. |
|
Jeremiah | ★★★ | Leader | None | Squad Healing: All teammates regain 25% of their Max HP and get 10% Defense for 2 turns. |
|
Jesus "A Larger World" |
★★★★ | Hunter | All teammates get a +20% Attack, and you get a small bonus to item drop rates. | Devastating Blow: Deal 325% damage to one enemy and all enemies adjacent to it. |
|
Jesus "All Out War" | ★★★★★ | Leader | None | Dizzying Strike: Deal 300% Damage and Impair For 2 Turns to One Enemy and All Enemies Ajacent to it | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Jesus "Ties That Bind" | ★★★★★ | Peacekeeper | None | Kicking Ass: Deal 500% Damage to one enemy. Up to 3 teammates gain 35% bonus HP. | Indomitable: While not stunned. Whenever this character takes damage they gain +30% defense until the start of their next turn in addition to any existing defense increases including prior activation of this skill. |
Jesus "Whispers Into Screams" | ★★★★★ | Hunter | All Fast teammates get +30% attack. You get a medium bonus to item drop rates. | Ferocious Strike: Deal 325% damage to one enemy and all enemies adjacent to it. All teammates get +15 Crit for 2 turns. | |
Jody | ★ | Hunter | None | Flurry of Blows: Deals 200% damage to one enemy. |
|
Joey | ★★★★ | Citizen | Change It Up:
Deal 375 Alert Damage to one enemy all teammates get +60% defense for 3 turns |
Command:
When this character Defends the previous ally to take an action this turn will receive a bonus action that ally will be unable to act the next turn | |
Joshua "Hardened Survivor" | ★★★★★ | Rebel | All teammates get +30% Attack against Fast characters. You also get a medium bonus to AP when defending. | Stirring Strike: Deal 350% Damage to one enemy. All teammates get +60% Attack for 1 turn. | |
Lester | ★★★★★ | Peacekeeper | None | Experienced Attack: Deal 250% Damage to one enemy and all adjacent enemies. All teammates get +60% Attack and +60% Defense for 1 turn. | Execution: When this character Attacks an enemy that has 20% HP or less, the enemy will be immediately defeated. |
Lori "Road To Survival" #1 | ★★★★★ | Peacekeeper | All melee teammates get +45% HP | Invigorate:
All teammates regain up to 45% of their max HP and recover from attack and defense penalties all other teammates regain up to 20% of their max AP |
|
Lori "Road To Survival" #2 | ★★★★ | Hunter | None | Disorientating Slash: Deal 350% Damage and impair for 1 turn to a line of enemies. | Retribution: When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP. |
Maggie "Road To Survival # 1" | ★★★★★ | Leader | None | Disorienting Strike: Deal 500% Damage and impair to one enemy for 2 turns All teammates get +60% attack and +25 Crit for 2 turns. | Hemorrhage: when this specialist lands a critical hit on a enemy that enemy suffers extreme bleeding that worsens every turn [+150 Bleed Damage per turn]. |
Maggie "Survival Road" | ★★★★ | Peacekeeper | Precise Stab:
Deal 600% damage to one enemy all teammates get +50 Crit for 3 turns |
Tenacity: f this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. | |
Maggie "Something to Fear" (Non Playable Character" | ★★★★★ | Leader | Triage:
Revive one teammate with 45% of their max HP up to 3 teammates regain up to 45% of their max HP for 2 turns. |
Command:
When this character defends the previous ally to take an action this turn will receive a bonus action that ally will be unable to act the next turn. | |
Maria | ★★★★★ | Peacekeeper | All Teammates get +20% attack and a medium bonus to AP when attacking. | Heavy Pressure:
Deal 400% Damage and -30% attack and impair for 1 turn to a line of enemies |
|
Molly Telltale Special Edition | ★★★★ | Soldier | All Melee characters get +24 Crit. | Strengthen Up: All teammates regain +45% of their max HP and get +30% Attack for 3 turns. | |
Morgan | ★★★★★ | Citizen | All Melee teammates get +30% Defense and a large bonus to AP when taking damage. | Help When Needed: All Teammates regain 60% of their Max HP and recover from Attack penalties and Defense penalties. |
|
Negan "Kirkman Series" | ★★★★★ | Rebel | All Melee teammates get a huge bonus to AP when attacking. | Terrifying Attack: Deal 400% damage and taunt for 1 turn to a line of enemies. | |
Olivia | ★ | Peacekeeper | None | Group Therapy: All teammates regain 30% of their Max HP. |
|
Pocky "Limited Edition" |
★★★★ |
Soldier | None | Distracting Slice: Deal 350% damage and impair for 1 turn up to 3 enemies. | Guardian: When this Character Performs a critical attack on an enemy they will apply a protective shield around an ally with the lowest HP the shield will remain active until it negates 1 incoming attack or damaging rush against that ally. |
Rabinder | ★★★★ | Citizen | All Melee teammates get a huge bonus to AP when attacking. | Vital Strike:Deal 350% Damage and -50% Attack for 2 turns to one enemy. | |
Rick "All Out War" | ★★★★★ | Leader | Swift Strikes:
Deal 300% damage to one enemy and all enemies adjusted to it this character gets +80 Crit for 2 turns |
Guardian:
When this Character Performs a critical attack on an enemy they will apply a protective shield around an ally with the lowest HP the shield will remain active until it negates 1 incoming attack or damaging rush against that ally | |
Rick "Days Gone Bye" | ★★★★★ | Peacekeeper | None | Emergency Care: Deal 275% Damage to one enemy and all enemies adjacent to it. All teammates immediately regain 30% of their max HP and regain 30% of their max HP at the beginning of their next turn. | Retribution: When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP. |
Rick "We Find Ourselves" | ★★★★★ | Leader | All Fast teammates get +24 crit. You get a medium bonus to item drops. | Rain of Blows: Deal 275% damage and -50% attack for 4 turns to a line of enemies. | |
Rosita Road To Survival, Edition #1 | ★★★ | Soldier | None | Weaken: Deal 300% Damage and -30% attack for 2 turns to one enemy. | Command: While this character is defending, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. |
Sandy "Into the Breach" | ★★★★★ | Rebel | None | Wide Swings: Deal 350% damage to one enemy and all enemies adjacent to it. | Collateral Damage: When this character performs a Critical Attack on an enemy, they will deal splash damage to up to two adjacent enemies. |
Sawyer "Road To Survival" #1 | ★★★★★ | Rebel | None | Slaughterhouse: Deal 375% Damage and remove any positive Defense statuses to up to 3 enemies. | Decapitate: When this character lands the killing blow on an enemy, that enemy can not be revived. |
Siddiq | ★★★★ | Peacekeeper | All Melee teammates get +16 Crit. and a medium bonus to AP when attacking. | Snap Out of It: All teammates regain 20% of their Max HP, and recover from Attack penalties, Defense penalties, Stun, and Impair. |
|
Sophia "All Out War" | ★★★★★ | Leader | All Fast teammates get +45% HP. | Damage and Defend: Deal 450% Damage to one enemy. All teammates get +50% defense for 2 turns. | |
Tara "What Comes After" | ★★★★★ | Rebel | None | Vicious Cut: Deal 400% damage and 250 damage bleeding for 2 turns to a line of enemies. | Execution: When this Character Attacks an enemy that has 20% HP or less, The enemy will be immediately defeated. |
Tess | ★★★★★ | Soldier | None | Cunning Strike:Deal 450% Damage to one enemy and impair for 3 turns. | Tenacity: If this character's health is above 10% and they take damage that would kill them, their health will be reduced to 1 HP instead. |
The Governor "Road To Survival" #2 | ★★★★★ | Rebel | Tutor: All melee teammates get +30% Attack. All teammates get a medium XP bonus from Raids. | Vicious Personality: Deal 500% Damage and impair to one enemy for 3 turns. All teammates get +40% for 3 turns. | |
Tobin | ★★★ | Citizen | All teammates get 15% HP and a small bonus to AP when taking damage | Nasty Slice: Deals 150% damage and causes 40 Bleeding damage for 5 turns to 1 enemy. |
|
Tyreese | ★★★★★ | Rebel | None | Vicious Strikes:Deal 425% Damage to up to 2 enemies. This character gets +70% Attack for 2 turns. | Neutralize: When this character attacks an enemy that has 90% or more adrenaline, the enemy will be impaired for 1 turn. |
Tyreese "Miles Behind Us" |
★★★★★ | Soldier | All fast teammates get +30% HP and +30% Attack | Sidekick Support: All teammates regain 40% of their Max HP and get 80% Defense for 2 turns. |
|
Tyreese "Skybound Edition" |
★★★ | Hunter | All teammates get +10% HP and +10% Attack | Squad Healing: All teammates regain 25% of their Max HP and get +10% Defense for 2 turns. |
|
Victor | ★★★★★ | Hunter | All teammates get +30% Attack against Fast characters. All teammates get a medium bonus to AP when Attacking | Thirst for Flesh: Deal 175% Damage and -50% Defense for 3 turns to one enemy and all enemies adjacent to it. | |
Wilkins | ★★★★★ | Rebel | None | Make A Stand: Deal 550% Damage to one enemy. All teammates get +60% Defense for 2 turns. | Life Steal: When this character kills an enemy character, they will regain 20% of their max HP. |
Character List from the Official Wiki. This lists a few new coming characters on top of what is already listed here.
Other[]
Telltale Games Characters[]
On December 10, 2015 new characters from the Telltale Games Videogame series were introduced.
Below is a list of current known characters
Name | Rating | Trait | Persona | Leader Skill | Adrenaline Rush | Specialist Skill |
---|---|---|---|---|---|---|
Ben Telltale Special Edition | ★★★★★ | Fast | Citizen | All teammates get +30% defense against ranged characters. All teammates get a medium boost to AP when attacking | Mass Attack: Deal 250% Damage to one enemy and all enemies adjacent to it. All Teammates get +20 Crit for 3 turns. | |
Carley Telltale Special Edition | ★★★★★ | Fast | Peacekeeper | All teammates get +45% defense against Tough characters | Reinforce:Fully heal one teammate. All teammates get +65% defense for 3 turns. | |
Chuck Telltale Special Edition | ★★★★ | Strong | Peacekeeper | All Melee Teammates get +30% HP. | Disarray: Deal 300% Damage and impair and stun to one enemy for 1 turn. | |
Christa "All that Remains" | ★★★★★ | Fast | Soldier | None | Stopping Power:Deal 125% damage and stun to one enemy and all enemies adjacent to it. | Tenacity: If this character's health is above 10% and they take Damage that would kill them, their health will be reduced to 1 HP instead. |
Clementine "All that Remains" | ★★★★★ | Alert | Rebel | None | Out of Nowhere: Deal 175% Damage and cause 150 Damage bleeding for 3 turns to one enemy and all enemies adjacent to it. | Tenacity: If this character's health is above 10% and they take Damage that would kill them, their health will be reduced to 1 HP instead. |
Clementine "Around Every Corner" | ★★★★★ | Fast | Leader | All Melee Teammates get +30% HP and +30% Defense. | Feisty Attack:Deal 350% Damage to one enemy and all enemies adjacent to it. All teammates get +20 Crit for 2 turns. | |
Clementine "A New Day" | ★★★★ | Fast | Citizen | None | Ankle Biter: Deal 350% Damage to one enemy. All teammates get +20% Attack and +20% Defense for 2 turns. | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Clementine "Ties That Bind" | ★★★★★ | Tough | Rebel | All Teammates Get +30% Attack And +30% Defense Against Ranged Characters. | Taking Names: Deal 300% damage and remove any positive attack statues to one enemy and all enemies adjacent to it. All teammates gain +70% defense for 1 turn. | |
Eleanor "Ties That Bind" | ★★★★ | Alert | Peacekeeper | All teammates get +15% HP. They also get +20% against Melee characters. | Emergency Triage: Deal 400% Damage to one enemy. Up to 3 teammates recover from stun, impair, and bleed, and regain 25% of their max HP for 3 turns. | |
Gabe "Ties That Bind" | ★★★ | Strong | Rebel | None | Distracting Strike: Deal 200% Damage and impair for 2 turns to a line of enemies. | Command: While this character is defending, the previous ally to take an action this turn will receive a bonus action. That ally will be unable to act the next turn. |
Greg Fairbanks "In Too Deep" | ★★★★ | Fast | Citizen | None | Defensive Strike:Deal 350% Damage to one enemy. All teammates get +45% Defense for 3 turns. | Retribution: When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP. |
Javier "Ties That Bind" | ★★★★★ | Strong | Leader | All Strong teammates get +30% Attack and a very large bonus to AP when Attacking. | Batter Up: Deal 700% Damage to one enemy. One teammate gets Elusive for 2 turns. That teammate also regains up to 20% of their max HP. | |
Kate "Ties That Bind" | ★★★★★ | Fast | Citizen | None | Focused Heal: All teammates get +50% Attack Focus, and regain up to 30% of their max HP for 2 turns. | Tenacity: If this character's health is above 10% and they take Damage that would kill them, their health will be reduced to 1 HP instead. |
Katjaa Telltale Special Edition | ★★★ | Fast | Peacekeeper | None | Back to Battle:All teammates regain 40% of their max HP and recover from attack penalties and defense penalties. | Human Shield: While this character is defending, all attacks from human enemies may only target them. (Swipe right on character icon to defend) |
Kenny Telltale Special Edition | ★★★★★ | Tough | Leader | All Ranged Teammates get +36 Crit. | Hurt And Heal: Deal 450% Damage to one enemy. All Teammates regain 40% of their max HP. | |
Kenny "Around Every Corner" | ★★★★★ | Strong | Rebel | None | Group Smash:Deal 225% Damage to one enemy and all enemies adjacent to it. All teammates get +30% Attack for 2 turns. | Collateral Damage: When this character performs a Critical Attack on an enemy, they will deal splash damage to up to two adjacent enemies. |
Kenny "Ties That Bind" | ★★★★★ | Alert | Hunter | All teammates get +45% Attack against Melee characters. | Confusing Fire: Deal 500% Damage and Confuse for 2 turns to one enemy. One teammate gains +40% AP. | |
Larry Telltale Special Edition | ★★★★★ | Strong | Soldier | All Strong teammates get +24 Crit. You also get a medium bonus to item drop chance. | Slaughter:Deal 275% Damage and -45% Attack for 3 turns to one enemy and all enemies adjacent to it. | |
Lee "Around Every Corner" | ★★★★★ | Alert | Leader | None | Lee's Shots:
Deal 425% damage to a line of enemies |
Life Steal:
When this character kills an enemy character, they will regain 20% of their max health. |
Lee "A New Day" | ★★★ | Alert | Leader | All Teammates get +20% Attack against Melee characters. | Fortifying Shots: Deal 200% Damage to a line of enemies. All Teammates get +30% Defense for 2 turns. | |
Lee "No Time Left" | ★★★★★ | Strong | Leader | None | Deep Strike:Deal 400% Damage to one enemy. All teammates get +40% Attack for one turn. | Human Shield: Whilst this character is defending, all attacks from human enemies may only target them. [Swipe right on character icon to defend]. |
Lilly "Starved for Help" | ★★★★★ | Tough | Leader | All teammates get +30% Attack against Alert characters. All teammates get a medium bonus to AP when taking damage. | Tough Love: All teammates get +65% Attack and +35 Crit for 3 turns. | |
Michonne "In Too Deep" | ★★★★★ | Fast | Leader | None | Disarmament: Deal 275% Damage and -40% Attack for 1 turn to one enemy and all enemies adjacent to it. | Human Shield:While this character is defending, all attacks from human enemies may only target them. (Swipe right on character icon to defend) |
Michonne "What We Deserve" | ★★★ | Alert | Rebel | None | Concealment: Up to Three teammates get +35 Crit and camouflage for 2 turns. | Execution: When this character attacks an enemy that has 20% HP or less, the enemy will be immediately defeated. |
Mark "Starved for Help" | ★★★★ | Tough | Soldier | All Ranged teammates get +30% HP. | Cripple: Deal 250% damage and -25% attack for 4 turns to a line of enemies. | |
Norma "In Too Deep" | ★★★★★ | Strong | Soldier | All Strong teammates get +30% HP and +24 Crit | Incapacitating Smash: Deal 175% Damage, and impair for 1 turn to one enemy and all enemies adjacent to it. | |
Oberson Telltale Special Edition | ★★★★★ | Fast | Leader | None | Prepare for War: All teammates regain 60% of their max HP and get +30% Attack for 3 turns. | Parting Shot: If this character is killed by an enemy attack, they will immediately perform a guaranteed critical attack against the enemy. |
Omid Telltale Special Edition | ★★★★★ | Tough | Soldier | All Tough Teammates get +24 Crit. All Teammates get +20% Defence. | Push Them Back: Deal 275% Damage to up to 3 enemies. | |
Pete "In Too Deep" | ★★★★★ | Fast | Leader | None | Quick Fix: All teammates regain 60% of their max HP and get +100% defense for one turn. | Retribution: When this character is defeated, all of the character's surviving teammates will immediately receive 25% of their max AP. |
Randall "In Too Deep" | ★★★★★ | Fast | Rebel | None | Swift Strike: Deal 550% damage To one enemy all teammates regain 30% of their max HP. | Neutralize: When This Character Attacks An Enemy that has 90% or more Adrenaline the enemy will be impaired for 1 turn. |
Sam Fairbanks "In Too Deep" | ★★★★ | Alert | Peacekeeper | All Ranged teammates get +20% Attack and +20% Defense | Marching Fire: Deal 400% Damage and -50% Attack for 3 turns to one enemy. | |
Siddiq "In Too Deep" | ★★★★★ | Strong | Hunter | None | Meat Wagon: Revive two teammates with 75% of their max HP. All teammates get +45 Crit for 3 turns. | Retribution: When the specialist is killed, all teammates get a 25% increase to AP until the end of the wave. |
Tripp "Ties That Bind" | ★★★★★ | Tough | Leader | All Ranged teammates get +45% Defense. | Prescott Hospitality: All teammates regain up to 50% of their max HP and recover from all penalties. | |
Vernon Telltale Special Edition | ★★★★★ | Alert | Peacekeeper | All Alert teammates get +45% HP. | Reassurance: All teammates get +80% Defense for 2 turns and recover from Attack penalties, and bleeding. | |
Zachary "In Too Deep" | ⭐️⭐️⭐️⭐️ | Tough | Rebel | None | Battle Medic: Deal 250% Damage to up to 3 enemies Up to 3 teammates regain 30% of their max HP. | Neutralize: When this character attacks an enemy that has 90% or more Adrenaline, the enemy will be Impaired for 1 turn. |
Character Stats[]
Features a table of characters' final attack/defense/health statistics
Trainers[]
Please note they have been moved to the Trainers Page
Elite Characters[]
Are listed under Elite Characters
Epic Characters[]
Are listed under Epic Characters
See Also[]
See also Leader Skill